The MOBA movement has had knock on effects in the entire gaming industry. The genre boils down to two teams slowly but surely, through a process of attrition, forcing their way into the other team’s base to destroy their main building and winning themselves the game. It’s simple enough, and obviously there are variations upon a theme, but its that simple core that has started to infiltrate its way into other games, or even spawn games that wouldn’t have existed previously.
Minimum is one such game. It sees two teams of five go against each other but not from the traditional top down view. It’s a third person shooter, much like Gears of War of Uncharted, and, as such, allows you much greater freedom of movement in the environments. There’s more verticality and more engagement in the levels. You defend a Titan as it makes its way slowly to the enemy base, powering it up as you go, in an effort to destroy the enemy team’s power core.